TL;DR

  • Asset Pipeline & Management
  • Scenes Pipeline
  • Environment Visual Controller
  • Terrain Splat Controller 
  • Mesh Bake Tool (Core Implementation)
  • Decal System (a quick solution for Unity LWRP)
  • Unity Render Pipeline Customization
  • Shader & Effects
  • Performace & Optimization
  • Software & Tools Support

GAME SCREENSHOTS

Mesh Baker Tool (Core Implementation)
Terrain Splat Controller
Bend Grass Shader
Decal System
Alternate World Behaviour